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-rw-r--r--tdeui/tdetoolbar.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/tdeui/tdetoolbar.cpp b/tdeui/tdetoolbar.cpp
index 73d9ec2b8..817af5007 100644
--- a/tdeui/tdetoolbar.cpp
+++ b/tdeui/tdetoolbar.cpp
@@ -149,8 +149,8 @@ TDEToolBarSeparator::TDEToolBarSeparator(Orientation o , bool l, TQToolBar *pare
const char* name )
:TQFrame( parent, name ), line( l )
{
- connect( parent, TQT_SIGNAL(orientationChanged(Orientation)),
- this, TQT_SLOT(setOrientation(Orientation)) );
+ connect( parent, TQ_SIGNAL(orientationChanged(Orientation)),
+ this, TQ_SLOT(setOrientation(Orientation)) );
setOrientation( o );
setBackgroundMode( parent->backgroundMode() );
setBackgroundOrigin( ParentOrigin );
@@ -232,16 +232,16 @@ void TDEToolBar::init( bool readConfig, bool honorStyle )
d->m_honorStyle = honorStyle;
context = 0;
layoutTimer = new TQTimer( this );
- connect( layoutTimer, TQT_SIGNAL( timeout() ),
- this, TQT_SLOT( rebuildLayout() ) );
- connect( &(d->repaintTimer), TQT_SIGNAL( timeout() ),
- this, TQT_SLOT( slotRepaint() ) );
+ connect( layoutTimer, TQ_SIGNAL( timeout() ),
+ this, TQ_SLOT( rebuildLayout() ) );
+ connect( &(d->repaintTimer), TQ_SIGNAL( timeout() ),
+ this, TQ_SLOT( slotRepaint() ) );
if ( kapp ) { // may be null when started inside designer
- connect(kapp, TQT_SIGNAL(toolbarAppearanceChanged(int)), this, TQT_SLOT(slotAppearanceChanged()));
+ connect(kapp, TQ_SIGNAL(toolbarAppearanceChanged(int)), this, TQ_SLOT(slotAppearanceChanged()));
// request notification of changes in icon style
kapp->addKipcEventMask(KIPC::IconChanged);
- connect(kapp, TQT_SIGNAL(iconChanged(int)), this, TQT_SLOT(slotIconChanged(int)));
+ connect(kapp, TQ_SIGNAL(iconChanged(int)), this, TQ_SLOT(slotIconChanged(int)));
}
// finally, read in our configurable settings
@@ -249,11 +249,11 @@ void TDEToolBar::init( bool readConfig, bool honorStyle )
slotReadConfig();
if ( mainWindow() )
- connect( mainWindow(), TQT_SIGNAL( toolBarPositionChanged( TQToolBar * ) ),
- this, TQT_SLOT( toolBarPosChanged( TQToolBar * ) ) );
+ connect( mainWindow(), TQ_SIGNAL( toolBarPositionChanged( TQToolBar * ) ),
+ this, TQ_SLOT( toolBarPosChanged( TQToolBar * ) ) );
// Hack to make sure we recalculate our size when we dock.
- connect( this, TQT_SIGNAL(placeChanged(TQDockWindow::Place)), TQT_SLOT(rebuildLayout()) );
+ connect( this, TQ_SIGNAL(placeChanged(TQDockWindow::Place)), TQ_SLOT(rebuildLayout()) );
}
int TDEToolBar::insertButton(const TQString& icon, int id, bool enabled,
@@ -422,7 +422,7 @@ int TDEToolBar::insertAnimatedWidget(int id, TQObject *receiver, const char *slo
insertWidgetInternal( anim, index, id );
if ( receiver )
- connect( anim, TQT_SIGNAL(clicked()), receiver, slot);
+ connect( anim, TQ_SIGNAL(clicked()), receiver, slot);
return index;
}
@@ -1145,12 +1145,12 @@ TQString TDEToolBar::text() const
void TDEToolBar::doConnections( TDEToolBarButton *button )
{
- connect(button, TQT_SIGNAL(clicked(int)), this, TQT_SIGNAL( clicked( int ) ) );
- connect(button, TQT_SIGNAL(doubleClicked(int)), this, TQT_SIGNAL( doubleClicked( int ) ) );
- connect(button, TQT_SIGNAL(released(int)), this, TQT_SIGNAL( released( int ) ) );
- connect(button, TQT_SIGNAL(pressed(int)), this, TQT_SIGNAL( pressed( int ) ) );
- connect(button, TQT_SIGNAL(toggled(int)), this, TQT_SIGNAL( toggled( int ) ) );
- connect(button, TQT_SIGNAL(highlighted(int, bool)), this, TQT_SIGNAL( highlighted( int, bool ) ) );
+ connect(button, TQ_SIGNAL(clicked(int)), this, TQ_SIGNAL( clicked( int ) ) );
+ connect(button, TQ_SIGNAL(doubleClicked(int)), this, TQ_SIGNAL( doubleClicked( int ) ) );
+ connect(button, TQ_SIGNAL(released(int)), this, TQ_SIGNAL( released( int ) ) );
+ connect(button, TQ_SIGNAL(pressed(int)), this, TQ_SIGNAL( pressed( int ) ) );
+ connect(button, TQ_SIGNAL(toggled(int)), this, TQ_SIGNAL( toggled( int ) ) );
+ connect(button, TQ_SIGNAL(highlighted(int, bool)), this, TQ_SIGNAL( highlighted( int, bool ) ) );
}
void TDEToolBar::mousePressEvent ( TQMouseEvent *m )
@@ -1309,8 +1309,8 @@ void TDEToolBar::insertWidgetInternal( TQWidget *w, int &index, int id )
// we can't have it in widgets, or something is really wrong
//widgets.removeRef( w );
- connect( w, TQT_SIGNAL( destroyed() ),
- this, TQT_SLOT( widgetDestroyed() ) );
+ connect( w, TQ_SIGNAL( destroyed() ),
+ this, TQ_SLOT( widgetDestroyed() ) );
if ( index == -1 || index > (int)widgets.count() ) {
index = (int)widgets.count();
widgets.append( w );
@@ -2125,10 +2125,10 @@ TDEPopupMenu *TDEToolBar::contextMenu()
context->setItemChecked(CONTEXT_ICONS, true);
context->insertItem( i18n("Icon Size"), size );
- connect( context, TQT_SIGNAL( aboutToShow() ), this, TQT_SLOT( slotContextAboutToShow() ) );
+ connect( context, TQ_SIGNAL( aboutToShow() ), this, TQ_SLOT( slotContextAboutToShow() ) );
// Unplugging a submenu from abouttohide leads to the popupmenu floating around
// So better simply call that code from after exec() returns (DF)
- //connect( context, TQT_SIGNAL( aboutToHide() ), this, TQT_SLOT( slotContextAboutToHide() ) );
+ //connect( context, TQ_SIGNAL( aboutToHide() ), this, TQ_SLOT( slotContextAboutToHide() ) );
return context;
}