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/*
    Copyright (c) 2005      Olivier Goffart           <ogoffart@ kde.org>

    Kopete    (c) 2005 by the Kopete developers  <kopete-devel@kde.org>

    *************************************************************************
    *                                                                       *
    * This library is free software; you can redistribute it and/or         *
    * modify it under the terms of the GNU Lesser General Public            *
    * License as published by the Free Software Foundation; either          *
    * version 2 of the License, or (at your option) any later version.      *
    *                                                                       *
    *************************************************************************
*/


#ifndef KOPETE_UICONTACTADDEDNOTIFYDIALOG_H
#define KOPETE_UICONTACTADDEDNOTIFYDIALOG_H

#include <kdialogbase.h>
#include "kopete_export.h"

namespace TDEABC {
	class Addressee;
}

namespace Kopete {

class Group;
class Account;
class MetaContact;

namespace UI {

/**
 * @brief Dialog which is shown when a contact added you in the contactlist.
 *
 * This dialog asks the user to give authorization for the addition to the
 * person who added the user and also asks the user if the contact who you've
 * received the notification for should be added to the user's contact list
 *
 * example of usage
 * @code

	Kopete::UI::ContactAddedNotifyDialog *dialog =
			new ContactAddedNotifyDialog(contactId, TQString(),account);
	TQObject::connect(dialog,TQT_SIGNAL(applyClicked(const TQString&)),this,TQT_SLOT(contactAddedDialogApplied()));
	TQObject::connect(dialog,TQT_SIGNAL(infoClicked(const TQString&)),this,TQT_SLOT(contactAddedDialogInfo()));
	dialog->show();

 * @endcode
 *
 * and in your contactAddedDialogApplied slot
 * @code
	const Kopete::UI::ContactAddedNotifyDialog *dialog =
			dynamic_cast<const Kopete::UI::ContactAddedNotifyDialog *>(sender());
	if(!dialog)
		return;
	if(dialog->authorized())
		socket->authorize(contactId);
	if(dialog->added())
		dialog->addContact();
 * @endcode
 *
 * Note that you can also use exec() but this is not recommended
 *
 * @author Olivier Goffart
 * @since 0.11
 */
class KOPETE_EXPORT ContactAddedNotifyDialog : public KDialogBase
{
TQ_OBJECT
  
public:
	/**
	 * All widget in the dialog that may be hidden.
	 */
	enum HideWidget
	{
		InfoButton = 0x01, /**< the button which ask for more info about the contact */
		AuthorizeCheckBox = 0x02, /**< the checkbox which ask for authorize the contact */
		AddCheckBox = 0x04, /**< the checkbox which ask if the contact should be added */
		AddGroupBox = 0x08 /**< all the widget about metacontact properties */
	};

	/**
	 * @brief Constructor
	 *
	 * The dialog is by default not modal, and will delete itself when closed
	 *
	 * @param contactId the contactId of the contact which just added the user
	 * @param contactNick the nickname of the contact if available.
	 * @param account is used to display the account icon and informaiton about the account
	 * @param hide a bitmask of HideWidget used to hide some widget. By default, everything is shown.
	 *
	 */
	ContactAddedNotifyDialog(const TQString& contactId, const TQString& contactNick=TQString(),
				Kopete::Account *account=0L, uint hide=0x00);

	/**
	 * @brief Destructor
	 */
    ~ContactAddedNotifyDialog();

	/**
	 * @brief return if the user has checked the "authorize" checkbox
	 * @return true if the authorize checkbox is checked, false otherwise
	 */
	bool authorized() const;

	/**
	 * @brief return if the user has checked the "add" checkbox
	 * @return true if the add checkbox is checked, false otherwise
	 */
	bool added() const;

	/**
	 * @brief return the display name the user has entered
	 */
	TQString displayName() const;

	/**
	 * @brief return the group the user has selected
	 *
	 * If the user has entered a group which doesn't exist yet, it will be created now
	 */
	Group* group() const;

public slots:

	/**
	 * @brief create a metacontact.
	 *
	 * This function only works if the add checkbox is checked, otherwise,
	 * it will return 0L.
	 *
	 * it uses the Account::addContact function to add the contact
	 *
	 * @return the new metacontact created, or 0L if the operation failed.
	 */
	MetaContact *addContact() const;

signals:
	/**
	 * @brief the dialog has been applied
	 * @param contactId is the id of the contact passed in the constructor.
	 */
	void applyClicked(const TQString &contactId);

	/**
	 * @brief the button "info" has been pressed
	 * If you haven't hidden the more info button, you should connect this
	 * signal to a slot which show a dialog with more info about the
	 * contact.
	 *
	 * hint: you can use sender() as parent of the new dialog
	 * @param contactId is the id of the contact passed in the constructor.
	 */
	void infoClicked(const TQString &contactId);


private slots:
	void slotAddresseeSelected( const TDEABC::Addressee &);
	void slotInfoClicked();
	void slotFinished();

private:
	struct Private;
	Private *d;
};



} // namespace UI
} // namespace Kopete
#endif