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-rw-r--r--ksvg/impl/SVGTimeScheduler.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/ksvg/impl/SVGTimeScheduler.cpp b/ksvg/impl/SVGTimeScheduler.cpp
index b38eceaa..cf8bc75d 100644
--- a/ksvg/impl/SVGTimeScheduler.cpp
+++ b/ksvg/impl/SVGTimeScheduler.cpp
@@ -50,7 +50,7 @@ const TQTimer *SVGTimer::qtimer() const
void SVGTimer::start(TQObject *receiver, const char *member)
{
- TQObject::connect(m_timer, TQT_SIGNAL(timeout()), receiver, member);
+ TQObject::connect(m_timer, TQ_SIGNAL(timeout()), receiver, member);
m_timer->start(m_ms, m_singleShot);
}
@@ -165,7 +165,7 @@ void SVGTimeScheduler::startAnimations()
{
SVGTimer *svgTimer = *it;
if(svgTimer && !svgTimer->isActive())
- svgTimer->start(this, TQT_SLOT(slotTimerNotify()));
+ svgTimer->start(this, TQ_SLOT(slotTimerNotify()));
}
}
@@ -174,7 +174,7 @@ void SVGTimeScheduler::toggleAnimations()
if(m_intervalTimer->isActive())
m_intervalTimer->stop();
else
- m_intervalTimer->start(this, TQT_SLOT(slotTimerNotify()));
+ m_intervalTimer->start(this, TQ_SLOT(slotTimerNotify()));
}
bool SVGTimeScheduler::animationsPaused() const
@@ -223,7 +223,7 @@ void SVGTimeScheduler::slotTimerNotify()
// by the previous call, and now all connections to the interval timer
// are created and now we just need to fire that timer (Niko)
if(svgTimer != m_intervalTimer && !m_intervalTimer->isActive())
- m_intervalTimer->start(this, TQT_SLOT(slotTimerNotify()));
+ m_intervalTimer->start(this, TQ_SLOT(slotTimerNotify()));
}
float SVGTimeScheduler::elapsed() const