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Diffstat (limited to 'tdepacman/referee.cpp')
-rw-r--r--tdepacman/referee.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/tdepacman/referee.cpp b/tdepacman/referee.cpp
index d2f6ff1..1daec16 100644
--- a/tdepacman/referee.cpp
+++ b/tdepacman/referee.cpp
@@ -770,13 +770,13 @@ void Referee::eaten()
pix->rect(pacman->position(), MonsterScorePix, monstersEaten-1)));
if (--timerCount > 0)
- TQTimer::singleShot( monsterScoreDurMS, this, SLOT(eaten()));
+ TQTimer::singleShot( monsterScoreDurMS, this, TQ_SLOT(eaten()));
else {
for (Monster *m = monsters->first(); m != 0; m = monsters->next())
if (m && m->direction() == X && !gameState.testBit(Introducing))
m->setDirection(N);
if (monstersEaten != 4 || !gameState.testBit(Introducing))
- TQTimer::singleShot( monsterScoreDurMS, this, SLOT(start()));
+ TQTimer::singleShot( monsterScoreDurMS, this, TQ_SLOT(start()));
}
}
@@ -918,14 +918,14 @@ void Referee::introPlay()
if (!gameState.testBit(Introducing) || gameState.testBit(Ready))
return;
if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) {
- TQTimer::singleShot(afterPauseMS, this, SLOT(introPlay()));
+ TQTimer::singleShot(afterPauseMS, this, TQ_SLOT(introPlay()));
return;
}
if (!gameState.testBit(Init)) {
if (monstersEaten == 4) {
stop();
- TQTimer::singleShot(introPostAnimationMS, this, SLOT(demo()));
+ TQTimer::singleShot(introPostAnimationMS, this, TQ_SLOT(demo()));
}
if (pacman->direction() == W) {
int id = -1;
@@ -984,7 +984,7 @@ void Referee::introPlay()
}
if (timerCount++ < 15)
- TQTimer::singleShot(introAnimationMS, this, SLOT(introPlay()));
+ TQTimer::singleShot(introAnimationMS, this, TQ_SLOT(introPlay()));
}
void Referee::demo()
@@ -993,7 +993,7 @@ void Referee::demo()
return;
if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) {
- TQTimer::singleShot(afterPauseMS, this, SLOT(demo()));
+ TQTimer::singleShot(afterPauseMS, this, TQ_SLOT(demo()));
return;
}
@@ -1020,7 +1020,7 @@ void Referee::demo()
repaint();
timerCount = 0;
- TQTimer::singleShot(playerDurMS, this, SLOT(start()));
+ TQTimer::singleShot(playerDurMS, this, TQ_SLOT(start()));
}
void Referee::play()
@@ -1061,13 +1061,13 @@ void Referee::play()
repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE);
timerCount = 0;
- TQTimer::singleShot(playerDurMS, this, SLOT(ready()));
+ TQTimer::singleShot(playerDurMS, this, TQ_SLOT(ready()));
}
void Referee::ready()
{
if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) {
- TQTimer::singleShot(afterPauseMS, this, SLOT(ready()));
+ TQTimer::singleShot(afterPauseMS, this, TQ_SLOT(ready()));
return;
}
@@ -1077,7 +1077,7 @@ void Referee::ready()
gameState.clearBit(Init);
repaint(pix->rect(board->position(monsterhome, 0), i18n("PLAYER ONE")), FALSE);
repaintFigures();
- TQTimer::singleShot(playerDurMS, this, SLOT(ready()));
+ TQTimer::singleShot(playerDurMS, this, TQ_SLOT(ready()));
return;
}
@@ -1089,7 +1089,7 @@ void Referee::ready()
gameState.setBit(Ready);
gameState.clearBit(Init);
repaint(pix->rect(board->position(fruithome), i18n("READY!")), FALSE);
- TQTimer::singleShot(readyDurMS, this, SLOT(ready()));
+ TQTimer::singleShot(readyDurMS, this, TQ_SLOT(ready()));
}
}
@@ -1104,7 +1104,7 @@ void Referee::levelUp()
repaint(pix->rect(pacman->position(), PacmanPix));
timerCount = 0;
- TQTimer::singleShot(levelUpPreAnimationMS, this, SLOT(levelUpPlay()));
+ TQTimer::singleShot(levelUpPreAnimationMS, this, TQ_SLOT(levelUpPlay()));
}
void Referee::levelUpPlay()
@@ -1113,7 +1113,7 @@ void Referee::levelUpPlay()
return;
if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) {
- TQTimer::singleShot(afterPauseMS, this, SLOT(levelUpPlay()));
+ TQTimer::singleShot(afterPauseMS, this, TQ_SLOT(levelUpPlay()));
return;
}
@@ -1128,7 +1128,7 @@ void Referee::levelUpPlay()
}
if (timerCount++ < 2) {
- TQTimer::singleShot(levelUpAnimationMS, this, SLOT(levelUpPlay()));
+ TQTimer::singleShot(levelUpAnimationMS, this, TQ_SLOT(levelUpPlay()));
return;
}
@@ -1162,7 +1162,7 @@ void Referee::start()
return;
if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) {
- TQTimer::singleShot(afterPauseMS, this, SLOT(start()));
+ TQTimer::singleShot(afterPauseMS, this, TQ_SLOT(start()));
return;
}
@@ -1212,11 +1212,11 @@ void Referee::killed()
for (Monster *m = monsters->first(); m != 0; m = monsters->next())
if (m)
m->setDirection(X);
- TQTimer::singleShot(dyingPreAnimationMS, this, SLOT(killed()));
+ TQTimer::singleShot(dyingPreAnimationMS, this, TQ_SLOT(killed()));
} else {
stop();
if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) {
- TQTimer::singleShot(afterPauseMS, this, SLOT(killed()));
+ TQTimer::singleShot(afterPauseMS, this, TQ_SLOT(killed()));
return;
}
@@ -1234,16 +1234,16 @@ void Referee::killedPlay()
if (!gameState.testBit(Dying) || gameState.testBit(Ready))
return;
if (gameState.testBit(Paused) || gameState.testBit(HallOfFame)) {
- TQTimer::singleShot(afterPauseMS, this, SLOT(killedPlay()));
+ TQTimer::singleShot(afterPauseMS, this, TQ_SLOT(killedPlay()));
return;
}
if (timerCount <= pix->maxPixmaps(DyingPix)) {
repaint(pix->rect(pacman->position(), PacmanPix), FALSE);
if (timerCount >= pix->maxPixmaps(DyingPix)-1 || timerCount == 0)
- TQTimer::singleShot(dyingPostAnimationMS, this, SLOT(killedPlay()));
+ TQTimer::singleShot(dyingPostAnimationMS, this, TQ_SLOT(killedPlay()));
else
- TQTimer::singleShot(dyingAnimationMS, this, SLOT(killedPlay()));
+ TQTimer::singleShot(dyingAnimationMS, this, TQ_SLOT(killedPlay()));
timerCount++;
} else {
gameState.clearBit(Dying);
@@ -1256,7 +1256,7 @@ void Referee::killedPlay()
repaint(pix->rect(board->position(energizer, e), EnergizerPix), FALSE);
}
repaint(pix->rect(board->position(fruithome), i18n("GAME OVER")), FALSE);
- TQTimer::singleShot(gameOverDurMS, this, SLOT(hallOfFame()));
+ TQTimer::singleShot(gameOverDurMS, this, TQ_SLOT(hallOfFame()));
} else {
gameState.clearBit(Init);
initPacman();