#include <kaudioplaystream.h>
Inherits TQObject.
Public Slots | |
void | start (int samplingRate, int bits, int channels) |
void | stop () |
void | write (TQByteArray &data) |
Signals | |
void | requestData (TQByteArray &) |
void | running (bool) |
void | noData () |
Public Member Functions | |
KAudioPlayStream (KArtsServer *server, const TQString title, TQObject *parent=0, const char *name=0) | |
~KAudioPlayStream () | |
void | setPolling (bool) |
bool | polling () const |
bool | running () const |
Arts::StereoEffectStack | effectStack () const |
void | fillData (Arts::DataPacket< Arts::mcopbyte > *packet) |
Detailed Description
A wrapper around ByteSoundProducer/ByteStreamToAudio/Synth_AMAN_PLAY.
- Since
- 3.2
Definition at line 42 of file kaudioplaystream.h.
Constructor & Destructor Documentation
◆ KAudioPlayStream()
KAudioPlayStream::KAudioPlayStream | ( | KArtsServer * | server, |
const TQString | title, | ||
TQObject * | parent = 0 , |
||
const char * | name = 0 |
||
) |
Creates a KAudioPlayStream on server with a title.
You should pass the KArtsServer also as parent to be sure this object is deleted before the server is.
- Parameters
-
server The server where it should play to. title The title that is shown in the AudioManager. parent You will propably want to pass the server as parent to so this stream gets deleted before the server disappears. name The name of the stream.
Definition at line 85 of file kaudioplaystream.cpp.
◆ ~KAudioPlayStream()
KAudioPlayStream::~KAudioPlayStream | ( | ) |
Destructs the KAudioPlayStream.
Definition at line 91 of file kaudioplaystream.cpp.
Member Function Documentation
◆ effectStack()
Arts::StereoEffectStack KAudioPlayStream::effectStack | ( | ) | const |
- Returns
- The Arts::StereoEffectStack right before the Synth_AMAN_PLAY.
Definition at line 101 of file kaudioplaystream.cpp.
◆ fillData()
void KAudioPlayStream::fillData | ( | Arts::DataPacket< Arts::mcopbyte > * | packet | ) |
TODO: Implement a queue and fetching from it...
Definition at line 154 of file kaudioplaystream.cpp.
◆ noData
|
signal |
Is emitted if the inputbuffer runs dry and polling os off.
◆ polling()
bool KAudioPlayStream::polling | ( | ) | const |
◆ requestData
|
signal |
This signal is emitted when audio should be played.
You have to fill the array with data.
◆ running() [1/2]
bool KAudioPlayStream::running | ( | ) | const |
- Returns
- wether this stream is running ("on air") or not.
Definition at line 99 of file kaudioplaystream.cpp.
◆ running [2/2]
|
signal |
Is emitted when the state changes.
◆ setPolling()
void KAudioPlayStream::setPolling | ( | bool | n | ) |
Controls wether this Stream should poll the data from you via the signal requestData() or you use write() to fill the inputbuffer.
Default is true
Definition at line 96 of file kaudioplaystream.cpp.
◆ start
|
slot |
Start the stream.
- Parameters
-
samplingRate how many samples per second ( typically 11000/22050/44100/48000 ) bits how many bits per sample ( 8 / 16 ) channels how many channels ( 1 or 2 )
Definition at line 105 of file kaudioplaystream.cpp.
◆ stop
|
slot |
Stops the stream.
Definition at line 128 of file kaudioplaystream.cpp.
◆ write
|
slot |
Write data into the inputbuffer.
If you ignore the signal noData() it will play 0 ( silence ).
Definition at line 150 of file kaudioplaystream.cpp.
The documentation for this class was generated from the following files: