#include <gusout.h>
Public Member Functions | |
GUSOut (int d=0, int total=12) | |
~GUSOut () | |
virtual void | openDev (int sqfd) |
virtual void | closeDev (void) |
virtual void | initDev (void) |
virtual void | noteOn (uchar chn, uchar note, uchar vel) |
virtual void | noteOff (uchar chn, uchar note, uchar vel) |
virtual void | keyPressure (uchar chn, uchar note, uchar vel) |
virtual void | chnPatchChange (uchar chn, uchar patch) |
virtual void | chnPressure (uchar chn, uchar vel) |
virtual void | chnPitchBender (uchar chn, uchar lsb, uchar msb) |
virtual void | chnController (uchar chn, uchar ctl, uchar v) |
virtual void | sysex (uchar *data, ulong size) |
void | setPatchesToUse (int *patchesused) |
int | loadPatch (int pgm) |
int | patch (int p) |
Public Member Functions inherited from MidiOut | |
MidiOut (int d=0) | |
virtual | ~MidiOut () |
int | deviceType () const |
const char * | deviceName (void) const |
void | setMidiMapper (MidiMapper *map) |
void | allNotesOff (void) |
virtual void | channelSilence (uchar chn) |
virtual void | channelMute (uchar chn, int b) |
virtual void | setVolumePercentage (int volper) |
int | ok (void) |
const char * | midiMapFilename () |
void | sync (int i=0) |
Static Public Member Functions | |
static void | setGUSPatchesDirectory (const char *dir) |
Additional Inherited Members | |
Protected Member Functions inherited from MidiOut | |
void | seqbuf_dump (void) |
void | seqbuf_clean (void) |
Protected Attributes inherited from MidiOut | |
int | seqfd |
int | device |
int | devicetype |
int | volumepercentage |
MidiMapper * | map |
uchar | chnpatch [16] |
int | chnbender [16] |
uchar | chnpressure [16] |
uchar | chncontroller [16][256] |
int | chnmute [16] |
int | _ok |
Detailed Description
Gravis Ultrasound synthesizer output class .
This class is used to send midi events to synthesizers on GUS cards.
GUSOut inherits MidiOut and supports the same simple API.
The recommended way to use this class is by using a DeviceManager object, and use the DeviceManager::setPatchesToUse() member which will call the setPatchesToUse() member in this class.
Sends MIDI events to GUS synths
- Version
- 0.9.5 17/01/2000
Constructor & Destructor Documentation
◆ GUSOut()
GUSOut::GUSOut | ( | int | d = 0 , |
int | total = 12 |
||
) |
Constructor.
See MidiOut::MidiOut() for more information.
Definition at line 112 of file gusout.cpp.
◆ ~GUSOut()
GUSOut::~GUSOut | ( | ) |
Destructor.
Definition at line 124 of file gusout.cpp.
Member Function Documentation
◆ chnController()
|
virtual |
◆ chnPatchChange()
|
virtual |
Reimplemented from MidiOut.
Definition at line 270 of file gusout.cpp.
◆ chnPitchBender()
|
virtual |
Reimplemented from MidiOut.
Definition at line 291 of file gusout.cpp.
◆ chnPressure()
|
virtual |
◆ closeDev()
|
virtual |
◆ initDev()
|
virtual |
◆ keyPressure()
|
virtual |
◆ loadPatch()
int GUSOut::loadPatch | ( | int | pgm | ) |
Loads a single patch on the synthesizer memory.
- Parameters
-
pgm is the number of the GM patch when pgm is between 0 and 127. Values from 128 to 255 are used to represent the percussion instruments.
- Returns
- 0 if OK and -1 if there was an error (patch not found, not enough memory, etc.)
- See also
- patch()
- setPatchesToUse()
Definition at line 338 of file gusout.cpp.
◆ noteOff()
|
virtual |
◆ noteOn()
|
virtual |
◆ openDev()
|
virtual |
◆ patch()
int GUSOut::patch | ( | int | p | ) |
Returns p if the patch with number p has been correctly loaded.
In the case it hasn't been loaded, it returns the number of another patch that is loaded and that should be used instead.
- See also
- loadPatch()
- setPatchesToUse()
Definition at line 208 of file gusout.cpp.
◆ setGUSPatchesDirectory()
|
static |
Sets the directory where the GUS patches are stored, that is, where the acpiano.pat, ...
files can be found.
It will store a copy of the parameter, so you should delete the memory used by the parameter you passed.
Definition at line 322 of file gusout.cpp.
◆ setPatchesToUse()
void GUSOut::setPatchesToUse | ( | int * | patchesused | ) |
See DeviceManager::setPatchesToUse() .
All the information about this member is explained there because it's (for now) just a simple call to this function when the device used is a GUS device, and you're supposed to use a DeviceManager object instead of a GUSOut object except in rare ocassions.
- See also
- patch()
- loadPatch()
Definition at line 525 of file gusout.cpp.
◆ sysex()
|
virtual |
It's an empty function, as GUS synths don't support System Exclusive messages.
Reimplemented from MidiOut.
Definition at line 317 of file gusout.cpp.
The documentation for this class was generated from the following files: