#include <kaudioplayer.h>
Inherits TQObject.
Public Slots | |
void | play () |
Public Member Functions | |
KAudioPlayer (const TQString &filename, TQObject *parent=0, const char *name=0) | |
~KAudioPlayer () | |
Static Public Member Functions | |
static void | play (const TQString &filename) |
Detailed Description
This class provides one-shot-and-forget audio playing.
You will never know if what you wanted to play really got played.
It doesn't require linking any special libraries, as it operates over DCOP. In the current implementation, it only indirectly communicates with the aRts soundserver, using knotify as DCOP -> MCOP bridge.
Due to that fact, if you need "fast" response times, more control or feedback, use the MCOP interfaces rather than this.
An example of using this class is:
If you want to use signals & slots, you can do something like:
Definition at line 56 of file kaudioplayer.h.
Constructor & Destructor Documentation
◆ KAudioPlayer()
KAudioPlayer::KAudioPlayer | ( | const TQString & | filename, |
TQObject * | parent = 0 , |
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const char * | name = 0 |
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) |
Constructor.
- Parameters
-
filename Absolute path to the filename of the sound file to play parent A parent TQObject for this KAudioPlayer name An internal name for this KAudioPlayer
Definition at line 33 of file kaudioplayer.cpp.
◆ ~KAudioPlayer()
KAudioPlayer::~KAudioPlayer | ( | ) |
Destructor.
Definition at line 39 of file kaudioplayer.cpp.
Member Function Documentation
◆ play [1/2]
|
slot |
Play function as slot.
Plays the soundfile given to the constructor.
Definition at line 50 of file kaudioplayer.cpp.
◆ play() [2/2]
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static |
Static play function.
- Parameters
-
filename Absolute path to the filename of the sound file to play. if not absolute, goes off TDEDIR/share/sounds/ (preferred)
Definition at line 44 of file kaudioplayer.cpp.
The documentation for this class was generated from the following files: