#include <kbufferedio.h>
Public Types | |
enum | closeModes { availRead = 0x01 , dirtyWrite = 0x02 , involuntary = 0x10 , delayed = 0x20 , closedNow = 0x40 } |
Signals | |
void | bytesWritten (int nbytes) |
void | closed (int state) |
Signals inherited from KAsyncIO | |
void | readyRead () |
void | readyWrite () |
Public Member Functions | |
virtual | ~TDEBufferedIO () |
virtual void | closeNow ()=0 |
virtual bool | setBufferSize (int rsize, int wsize=-2) |
virtual int | bytesAvailable () const |
virtual int | waitForMore (int msec)=0 |
virtual int | bytesToWrite () const |
virtual bool | canReadLine () const |
virtual int | peekBlock (char *data, uint maxlen)=0 |
virtual int | unreadBlock (const char *data, uint len) |
Public Member Functions inherited from KAsyncIO | |
virtual void | enableRead (bool enable)=0 |
virtual void | enableWrite (bool enable)=0 |
Protected Member Functions | |
TDEBufferedIO () | |
virtual unsigned | consumeReadBuffer (unsigned nbytes, char *destbuffer, bool discard=true) |
virtual void | consumeWriteBuffer (unsigned nbytes) |
virtual unsigned | feedReadBuffer (unsigned nbytes, const char *buffer, bool atBeginning=false) |
virtual unsigned | feedWriteBuffer (unsigned nbytes, const char *buffer) |
virtual unsigned | readBufferSize () const |
virtual unsigned | writeBufferSize () const |
virtual void | virtual_hook (int id, void *data) |
Protected Attributes | |
TQPtrList< TQByteArray > | inBuf |
TQPtrList< TQByteArray > | outBuf |
unsigned | inBufIndex |
unsigned | outBufIndex |
Detailed Description
This abstract class implements basic functionality for buffered input/output.
Through the available methods, you can find out how many bytes are available for reading, how many are still unsent and you can peek at the buffered data.
This class was intentionally written to resemble TQSocket, because KExtendedSocket is a subclass of this one. This is so that applications written using QSocket's buffering characteristics will be more easily ported to the more powerful KExtendedSocket class.
TDEBufferedIO already provides a powerful internal buffering algorithm. However, this does not include the I/O itself, which must be implemented in derived classes. Thus, to implement a class that does some I/O, you must override, in addition to the pure virtual TQIODevice methods, these two:
If your derived class reimplements the buffering algorithm, you must then decide which buffering functions to override. For instance, you may want to change the protected functions like feedReadBuffer() and consumeReadBuffer().
Buffered I/O
Definition at line 56 of file kbufferedio.h.
Member Enumeration Documentation
◆ closeModes
The modes for closed() signal.
Definition at line 69 of file kbufferedio.h.
Constructor & Destructor Documentation
◆ TDEBufferedIO()
|
protected |
Implementation Details
The TDEBufferedIO class has two purposes: first, it defines an API on how that classes providing buffered I/O should provide. Next, it implements on top of that API a generic buffering, that should suffice for most cases.
The buffering implemented consists of two separate buffer areas, one for the input (or read) buffer, and one for the output (or write) buffer. Each of those buffers is implemented through a QList of QByteArrays instead of simply QByteArrays. The idea is that, instead of having one large, contiguous buffer area, we have several small ones. Even though this could be seen as a waste of memory, it makes our life easier, because we can just append a new TQByteArray to the list and not have to worry with copying the rest of the buffer, should we need to expand.
This way, we have the capability of unlimited buffering, which can grow to the extent of available memory.
For each buffer, we provide three kinds of functions, available as protected members: consume, feed and size. The size functions calculate the current size of the buffer, by adding each individual TQByteArray size. The feed functions are used by the I/O functions that receive data from somewhere, i.e., from the system, in the case of the input buffer, and from the user, in the case of the output buffer. These two functions are used to give the buffers more data. And the consume functions are used by the functions that send out data (to the system, for the write buffer, and to the user, for the read buffer).
Note that for your own implementation, you can have your readBlock function merely call consumeReadBuffer, similarly to peekBlock. As for the writeBlock function, you'd call feedWriteBuffer.
Now, the function receiving data from the system will need to simply call feedReadBuffer, much in the same way of unreadBlock. The tricky part is for the output function. We do not provide a member function that copies data from the output buffer into another buffer for sending. We believe that would be a waste of resources and CPU time, since you'd have to allocate that buffer, copy data into it and then call the OS, which will likely just copy data out of it.
Instead, we found it better to leave it to you to access outBuf member variable directly and use the buffers there. Should you want to copy that into a larger buffer before sending, that's up to you.
Both buffers work in the same way: they're an "array" of buffers, each concatenated to the other. All data in all buffers is valid data, except for the first TQByteArray, whose valid data starts at inBufIndex/outBufIndex bytes from the start. That is, the data starts in the first TQByteArray buffer that many bytes from the start and goes on contiguously until the last TQByteArray. This has been decided like that because we didn't want to create a new TQByteArray of the remaining bytes in the first buffer, after a consume operation, because that could take some time. It is faster this way, although not really easy.
If you want to take a look at an implementation of a buffered I/O class, refer to KExtendedSocket's source code.
Definition at line 89 of file kbufferedio.cpp.
◆ ~TDEBufferedIO()
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virtual |
Destroys this class.
The flushing of the buffers is implementation dependant. The default implementation discards the contents
Definition at line 97 of file kbufferedio.cpp.
Member Function Documentation
◆ bytesAvailable()
|
virtual |
Returns the number of bytes available for reading in the read buffer.
- Returns
- the number of bytes available for reading
Reimplemented in KExtendedSocket.
Definition at line 114 of file kbufferedio.cpp.
◆ bytesToWrite()
|
virtual |
Returns the number of bytes yet to write, still in the write buffer.
- Returns
- the number of unwritten bytes in the write buffer
Definition at line 119 of file kbufferedio.cpp.
◆ bytesWritten
|
signal |
This signal gets sent whenever bytes are written from the buffer.
- Parameters
-
nbytes the number of bytes sent.
◆ canReadLine()
|
virtual |
Checks whether there is enough data in the buffer to read a line.
The default implementation reads directly from inBuf, so if your implementation changes the meaning of that member, then you must override this function.
- Returns
- true when there is enough data in the buffer to read a line
Definition at line 125 of file kbufferedio.cpp.
◆ closed
|
signal |
This signal gets sent when the stream is closed.
The state
parameter will give the current state, in OR-ed bits:
- availRead: read buffer contains data to be read
- dirtyWrite: write buffer wasn't empty when the stream closed
- involuntary: the stream wasn't closed due to user request (i.e., call to close). Probably remote end closed it
- delayed: the stream was closed voluntarily by the user, but it happened only after the write buffer was emptied
- closedNow: the stream was closed voluntarily by the user, by explicitly calling closeNow, which means the write buffer's contents may have been discarded
- Parameters
-
state the state (see function description)
◆ closeNow()
|
pure virtual |
Closes the stream now, discarding the contents of the write buffer.
That is, we won't try to flush that buffer before closing. If you want that buffer to be flushed, you can call TQIODevice::flush(), which is blocking, and then closeNow, or you can call TQIODevice::close() for a delayed close.
Implemented in KExtendedSocket.
◆ consumeReadBuffer()
|
protectedvirtual |
Consumes data from the input buffer.
That is, this will copy the data stored in the input (read) buffer into the given destbuffer
, as much as nbytes
.
- Parameters
-
nbytes the maximum amount of bytes to copy into the buffer destbuffer the destination buffer into which to copy the data discard whether to discard the copied data after the operation
- Returns
- the real amount of data copied. If it is less than nbytes, then all the buffer was copied.
Definition at line 164 of file kbufferedio.cpp.
◆ consumeWriteBuffer()
|
protectedvirtual |
Consumes data from the output buffer.
Since this is called whenever we managed to send data out the wire, we can only discard this amount from the buffer. There is no copying and no "peeking" for the output buffer.
Note this function should be called AFTER the data was sent. After it is called, the data is no longer available in the buffer. And don't pass wrong nbytes values.
- Parameters
-
nbytes the amount of bytes to discard
Definition at line 214 of file kbufferedio.cpp.
◆ feedReadBuffer()
|
protectedvirtual |
Feeds data into the input buffer.
This happens when we detected available data in the device and read it.
The data will be appended to the buffer or inserted at the beginning, depending on whether atBeginning
is set or not.
- Parameters
-
nbytes the number of bytes in the buffer buffer the data that was read atBeginning whether to append or insert at the beginning
- Returns
- the number of bytes that have been appended
Definition at line 243 of file kbufferedio.cpp.
◆ feedWriteBuffer()
|
protectedvirtual |
Feeds data into the output buffer.
This happens when the user told us to write some data. The data will be appended to the buffer.
- Parameters
-
nbytes the number of bytes in the buffer buffer the data that is to be written
- Returns
- the number of bytes that have been appended
Definition at line 259 of file kbufferedio.cpp.
◆ peekBlock()
|
pure virtual |
Reads into the user buffer at most maxlen bytes, but does not consume that data from the read buffer.
This is useful to check whether we already have the needed data to process something.
This function may want to try and read more data from the system provided it won't block.
- Parameters
-
data the user buffer pointer, at least maxlen bytes long maxlen the maximum length to be peeked
- Returns
- the number of bytes actually copied.
Implemented in KExtendedSocket.
◆ readBufferSize()
|
protectedvirtual |
Returns the number of bytes in the read buffer.
- Returns
- the size of the read buffer in bytes
Definition at line 270 of file kbufferedio.cpp.
◆ setBufferSize()
|
virtual |
Sets the internal buffer size to value.
Not all implementations support this.
The parameters may be 0 to make the class unbuffered or -1 to let the class choose the size (which may be unlimited) or -2 to leave the buffer size untouched.
Note that setting the write buffer size to any value smaller than the current size of the buffer will force it to flush first, which can make this call blocking.
The default implementation does not support setting the buffer sizes. You can only call this function with values -1 for "don't care" or -2 for "unchanged"
- Parameters
-
rsize the size of the read buffer wsize the size of the write buffer
- Returns
- true if setting both was ok. If false is returned, the buffers were left unchanged.
Reimplemented in KExtendedSocket.
Definition at line 104 of file kbufferedio.cpp.
◆ unreadBlock()
|
virtual |
Unreads some data.
That is, write the data to the beginning of the read buffer, so that next calls to readBlock or peekBlock will see this data instead.
Note not all devices implement this since this could mean a semantic problem. For instance, sockets are sequential devices, so they won't accept unreading.
- Parameters
-
data the data to be unread len the size of the data
- Returns
- the number of bytes actually unread
Reimplemented in KExtendedSocket.
Definition at line 155 of file kbufferedio.cpp.
◆ waitForMore()
|
pure virtual |
Waits for more data to be available and returns the amount of available data then.
- Parameters
-
msec number of milliseconds to wait, -1 to wait forever
- Returns
- -1 if we cannot wait (e.g., that doesn't make sense in this stream)
Implemented in KExtendedSocket.
◆ writeBufferSize()
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protectedvirtual |
Returns the number of bytes in the write buffer.
- Returns
- the size of the write buffer in bytes
Definition at line 283 of file kbufferedio.cpp.
Member Data Documentation
◆ inBuf
|
protected |
For an explanation on how this buffer work, please refer to the comments at the top of kbufferedio.cpp, Implementation Details .
Definition at line 213 of file kbufferedio.h.
◆ inBufIndex
|
protected |
Offset into first input buffer.
Definition at line 221 of file kbufferedio.h.
◆ outBuf
|
protected |
For an explanation on how this buffer work, please refer to the comments at the top of kbufferedio.cpp, Implementation Details .
Definition at line 219 of file kbufferedio.h.
◆ outBufIndex
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protected |
Offset into first output buffer.
Definition at line 222 of file kbufferedio.h.
The documentation for this class was generated from the following files: